Plannit by Orbit Games is using 2D ColliderGen For Runtime-Digging

OrbitGames have successfully used 2D ColliderGen to create a game called ‘Plannit’ where you can dig through a planet at runtime – It even performs well on mobile!
If you would also like to utilize 2D ColliderGen functionality at runtime, just drop us a message and we’ll help you on the subject, since for now there is some coding involved.

Visit their Youtube channel and watch the Trailer here:

[image source_type=”attachment_id” source_value=”403″ align=”right” icon=”link” width=”640″ height=”360″ autoHeight=”true” link=”http://www.youtube.com/user/OrbitGames2013?feature=c4-feed-u” linkTarget=”_blank”]

[lightbox title=”Plannit Official Trailer” href=”#youtube_lightbox_plannit” inline=”true” width=”1280″ height=”720″]Plannit Official Trailer[/lightbox]